StudyHammer began in late-2018, when a 16-year old named Jaidin had the idea of answering a study question to unlock his phone. He and his friends use their phones all the time, but this idea would help them learn in bite-sized doses, without feeling like they're studying.
Later, he mentioned it to his dad, Tom, while they were reviewing his homework and getting ready for a test. They decided to give it a shot.
Tom partnered with Dean, a long-time family friend and successful tech entrepreneur, to design and build a basic, functional prototype.
They shared it with Students, Teachers, and Administrators in their network. After receiving positive feedback, they recruited a development team who began building StudyHammer.
In 2019, Version 1 was completed and went into testing with a small group. Meanwhile, the team began adding the Teacher and Parent Portals and the Landmark Game to Version 2, creating a viable and full-featured enterprise solution.
In 2020, the pandemic may have slowed progress, but Patent applications were filed and Version 2 was finished in the summer. It is currently being tested by a wider group of Students and Teachers, with plans for a Q3 release.
By the way, Jaidin's nickname is Hammer. Ding – time to study, Hammer!! 🤓 🔨